Blog
Occasional thoughts on software, AI, and what I'm learning along the way.
What an architecture-review skill found in PeerTalk and BomberTalk
I ran Matt Pocock's improve-codebase-architecture skill over PeerTalk and BomberTalk. This post is about the changes I made based on its findings.
Read more →A Quake tactical computer for the Apple Watch
Quake II's help computer, rebuilt as an iPhone and Apple Watch app. An old Mac running Quake streams its live game state to your phone and wrist (health, ammo, objectives, damage buzzes and in-game sounds) and records the match as a workout.
Read more →Optimising Quake II on seven old Macs
I forked yquake2 5.11 and used Claude Code to get a build tuned for old PowerPC and Intel Macs, the sister project to the QuakeSpasm one.
Read more →Optimising Quake on seven old Macs
I forked QuakeSpasm to see if I could use Claude Code to get a build tuned for old PowerPC and Intel Macs.
Read more →How I guardrail Claude Code for devops
Last week the Guardian ran a story about an AI coding agent that deleted a firm's production database in nine seconds. From the post-mortems, the only safeguards in place were project rules and the AI tool's built-in prompts. This post is about what I run on top of prompts when I let Claude Code drive devops on AWS: IAM, hooks, and a deterministic CLI.
Read more →Cookie is live
Cookie is a recipe app I built. It's now live at cookie.matthewdeaves.com for my own use, with a home hosting mode if you want to run your own copy. A short post about what it does and the work that went into making it ready for the 'sort of' open internet.
Read more →Three Levels of AI-Assisted Pentesting
A month spent pentesting two of my own projects with Claude. Three escalating levels: ad-hoc review, a curated suite wrapped in a harness, and HexStrike. Here is what worked, what did not, and how to set it up against your own repo.
Read more →BomberTalk Alpha
I played a networked Bomberman game across a Mac SE, a Performa 6200, and a Performa 6400. Three machines spanning 1987 to 1995, all talking to each other over TCP and UDP.
Read more →My Virtual Pentest and DevOps Team
If you're building apps with AI and putting them live, you have to at least try to secure them. Here's how I did it with bash, open source tools, and Claude Code.
Read more →Pentesting with Rook
Anthropic added a companion to Claude Code called Buddy. Mine's an axolotl named Rook. I've been running a pentest suite against Cookie and its infrastructure over the past few evenings, and Rook kept catching things I was missing.
Read more →Guardrails for Claude Code: Hooks, Rules, and Constitutions
Claude Code hooks, rules, and a project constitution enforced via GitHub Spec Kit. A primer on each layer, with a real use case: keeping ES5 compatibility on a recipe manager that runs on iPads from 2012.
Read more →Rockport: A Self-Hosted LLM Proxy
I built a self-hosted LiteLLM proxy on EC2 behind a Cloudflare Tunnel. It routes Claude Code traffic to AWS Bedrock with per-key budgets, idle auto-stop, image generation, video generation, and image editing. The repo is public and I'd welcome feedback from anyone who works with this sort of infrastructure.
Read more →Building an Evaluation Harness with Claude Code
I built an evaluation harness to measure the quality of LLM-generated pixel art sprites. Five rounds of calibration, a stubborn intent-vs-reality gap, and some useful C tools for getting assets onto classic Macs.
Read more →I Ditched My Planning System for Fully Automated GitHub Spec Kit
I built 14 custom skills, 4 hooks, and 1.2 MB of phase plans for PeerTalk. Eight phases done, real hardware tested, proper results. Then I started again from scratch with Spec Kit across three repos. Automated builds, hardware testing on Classic Macs, and a cross-platform chat app built in hours.
Read more →Automating Performance Tests on a Performa 6200
How MCP servers and Claude Code skills turned manual hardware testing into an automated workflow. From FileZilla hell to one-command benchmarks on a 30-year-old Mac.
Read more →Retro Mac Power Supplies and PS3 Maintenance
Two hardware projects: fixing dead power supplies in my Macintosh Performa 630 and 6200 with a cheap SFX PSU mod, and a PS3 thermal paste replacement.
Read more →Project-Specific Claude Code Customisations
Building custom MCP servers, skills, hooks, and agents for Claude Code. A workshop with Anthropic led me to create a full development toolkit for the PeerTalk SDK project.
Read more →A Code Review of the Rapid Prototype
The CI pipeline had 15 jobs tracking coverage, complexity, and security. This post examines what they measured, what they missed, and what improvements were made for future projects.
Read more →Rapid Prototyping with Claude Code: A 3-Day Challenge
A 3-day challenge to build a working prototype with as many features as possible, plus a day of CI/CD automation. Django backend, React frontend, ES5 interface for legacy browsers, and AI-powered features.
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